Projects 2016-17

Welcome to your projects page!  As we post new projects, they will appear here.  Be sure to visit your teacher's other websites too, for non-project assignments and communications.

Escape Your EOCs!

posted Apr 13, 2017, 6:19 PM by Daron Martin   [ updated May 2, 2017, 4:39 PM ]

Your goal for this project is to create an Escape Room that will help you and your peers reviews for your End of Course tests. 

  • Your room must have a theme and a coherent narrative.
  • Your room must last 10-15 minutes long.
  • You can choose one subject or use a mix of subjects.
  • You must address at least five standards.
  • No more than five people in one group.
  • You will create groups based on your language arts class.  
  • Brainstorming: five ideas and two themes. This is classwork grade in LA due on Friday, April 14
  • Justification of standards: You need to explain, in detail, how your project addresses your five standards. It will replace classwork grade in subject area of group focus.
  • Paper playable version as tech grade
  • Final room grade as quiz grade in science and LA based on scoring matrix from rubric
  • Science:
    • 14b: compare and contrast Arrhenius, Bronsted-Lowry acids/bases
    • 9e: solve different types of stoichiometry problems specifically relating mole to mole, mass to moles, and mass to mass
    • 14a2 - construct a solubility curve to explain the relationship between solubility and temperature
    • 14a5 - prepare and properly label solutions of specified molar concentration
    • 14b3- identify the reactants and products in an acid-base neutralization reaction
  • LA Standards:
    1. Create a Theme
    2. Outline a narrative (story) based on your theme. Remember the Plot Triangle: Exposition, Inciting Incident, Rising Action, Climax, Falling Action, Resolution (Denoument).

Monday 4/10
  • Kick off in LA 3B Rohrbaugh, 4/11 Kirchner and Freshman Science or LA

  • Look through this awesome website!

  • Each team can choose one subject or a mix but must make a 10-15 minute themed room that can have puzzles of varying degrees of difficulty

Wednesday 4/12
  • Go on the field trip!

  • Homework:

    • Decide what subject area you want to focus on

    • Come with 5 puzzle ideas and 2 theme ideas

Friday 4/14
  • Report to Roster academies at the Bell and check in with academy teacher
  • Students will attend the Junior Capstone presentations in the Commons 
  • Deliverables:
    • Students should write a brief reflection on the 3 Keys experience to share with their project room.
    • Students pick their groups and come up with two theme ideas and five puzzle ideas
      • Submit the google form here
    • Start deciding on and creating the justification for the standards that you will put into your escape room.

Wednesday 4/19
  • Get in groups of 4-5 based on the period that you have Mr. Proffitt
    • Deliverables:
      • Each group should decide on a theme and five puzzle ideas. (These should be placed on your google site/doc)
      • Build a project site or google doc and submit in the link above (in bold)
      • Create a storyline for your room. What are they trying to accomplish? What challenges will they have to face? Make sure that this lines up with the Language arts standards

Friday 4/21
  • Escape room, room selection
  • Deliverables: All deliverables should be placed on the google site/doc
    • Standard Selection and Justification
      • How to get credit
        • list the standards (remember you must use five)---justify each standard chosen
        • why YOUR GROUP choose that standard
        • detailed description of how in will be incorporated into your room---if chem list the problem you will use
    • Type out and finish the narrative for your escape room
      • What is the complete story line from start to finish?
      • What are the players trying to accomplishing at the end?
      • How do the puzzles help players advance?
    • List 10 items you need to acquire/purchase to begin building your room
  • Some things to consider: Use props, music, food, etc to develop your theme and enhance your game.
  • Weekend goals: Each group should have a playable paper version by next Wednesday. How will your group accomplish that?
Wednesday, 4/26
  • Start out the time with Freshmen Mentors
  • Deliverables:
    • Students should them make sure that the standard justifications have been completed on the site. (This is the last day to get a classwork/homework replaced!!!)
    • Paper play version
      • have the puzzles that you plan to implement done on paper for others in your room to play.
        • If your puzzle involves building something describe it on paper so that students can think through the process
      • Theme and narrative should be easy to recognize and follow by the descriptions you have typed/written out on paper 
  • These puzzles will be played and assessed in academy time ON FRIDAY!
Friday, 4/28
  • Students should submit the link to their project sites/google doc here.
  • Students will spend the first half creating/finishing their puzzles for the paper play
    • How to create the paper game
      • Have written out all of the questions, and puzzles that will be used in your room
      • ex. 1 if you have a puzzles that requires you to open the box, write out the problem and set it on top of another sheet of paper that contains the clue/item that will advance the player to the next puzzle.
      • ex. 2 if the puzzle gives you a problem that will give a number to a lock write out the question and draw a lock and describe how it will be opened
  • The second half you will go through and play the games. Remember to keep in mind the standard and note if they are being addressed. Take notes for a class debrief at the end of the game play time.  
  • On your team site/google doc you have a timeline and list of material that need to be brought in to build the room next week.
    • please make sure the following categories have been addressed.

      •  Items to that we already have: 
         Items that need to be acquired: 
         Items that need to be built: 
        Which group member is responsible for EACH item: 

  • Finally Students should have a plan for how to get their room completed by next Friday!
Wednesday, 5/3
  • Escape Room Week!!!!!!!!!
  • Students should go to their roster classes for attendance.
  • Students should then go to their Proffitt classrooms
  • All students will be working on their Project rooms
    • Students who have missed chemistry will be conferencing with Mr. Martin on a rotation.
  • Today is the LAST DAY to work on your escape rooms.
    • All of your puzzles, props, etc. need to be ready to be set up at the beginning of next academy time.
  • At the end of academy time your groups needs to have a list of items and responsibilities necessary for success of Friday. (Place on the google site/doc for your team)

Sugar Hill Maker Fest 2017!

posted Feb 22, 2017, 3:41 AM by Naomi Kirchner   [ updated Mar 24, 2017, 5:10 AM by Michael Reilly ]

Dates for you to keep in mind:

March 3 - Proposals online (Google Site or Google Doc)
March 6- Team Contract, Budget/Materials/Dimensions
March 8 - Draft of product, more details to come
  Click Here to Submit the google form  
March 15 - TBD
March 17 - Presentations of concepts
March 22-
Show time!! 
                • Today you will show your project or Pics and videos from your project from you team site in your project rooms.
                • After presentations you will do a peer evaluation form for EACH MEMBER OF YOUR TEAM.
                                               March 24 - Poster and Handout - click here for instructions

Why or Why Not!

posted Oct 7, 2016, 2:45 AM by Michael Reilly   [ updated Oct 28, 2016, 3:26 AM ]

Welcome to your second project!  This time around, you have even MORE choices to show off your skills and knowledge.  Combining your "STEM" classes, you get to choose from these options:
  • Make a science-based game
  • Enter Science Fair
At first glance, one or the other might be appealing to you, they might not.  Here is more detail as to why both are pretty cool options.

For Science Fair, there are two main categories:  traditional and engineering.  Traditional is just that - you have a scientific hypothesis, you ask WHY, you research it, and show off what you've discovered.  Engineering is different in that you develop a prototype of a product, ranging from a computer program to a physical invention.  You "pitch" that idea, and could win money and support on that day at the County!   

Why is Science Fair a cool option?  1.  Because CDAT students pretty much OWN this thing at Lanier, and there are CASH prizes totalling about $1000!!  2.  Doing well in Science Fair makes your college acceptance chances even better.  3.  If you do well enough, winning at State will get you a free trip to California for the finals, and top prize is $75,000 and probably free college!!!  Science Fair is a great option, because we're a STEM Academy, which means it's cool!!

Why not make a game then!  Making a game is cool because, duh, it's making a game!!  Not just that, it will be part of one of the biggest fundraisers CDAT has ever planned, our "Play v. Cancer Day!"  On Election Day, we are going to host a day camp for elementary school kids, since school is closed.  Parents need somewhere for their kids to be, so we can watch them AND raise money for Relay for Life, and YOUR games can be played.  They should be games you can make in your elective classes, IDT or Engineering, so it's video games or physically made games!  And, Mr. Reilly will reach into his bag of famous people, and will have game developers check out YOUR final products to see if they want to use yours for real!  
Your game does NOT have to deal with cancer, but it does have to do Chemistry standards.  

Want to really crush this project?  Make a game for Science Fair!!  (I don't even know if that's possible, but check!).  Why not!

Both projects will require research, and those are the standards that LA classes will incorporate.  You need to describe how math is involved, and there will be plenty to describe! Your tech elective teachers will have standards you will also need to address, so this is all of your subjects in one.

Science Standards:
  • Use atomic theory to explain the characteristics of atoms.
  • Compare and contrast trends in the chemical and physical properties of elements based in their position in the periodic table.
  • Use the periodic table to predict periodic trends. (Ionization energy, electronegativity, oxidation numbers, etc.)
So now what?
  • Fri., Oct. 28:
    • Start in Academy time for attendance and instruction

    • Science Fair:
      • Mr. Martin's room, proceed with your required documentation.

    • Virtual/Physical Game students:
      • Becker or Reilly room
      • 15 minutes to prepare your game, make sure there are adequate instructions on how to play
      • Submit your link to your online game here:
        (Make sure your game is "Shared", viewable)
        If your game is live, you will do a short, live demo. 
        If your game is on your own PC, we will connect your machine.

      • You will do a 2-4 minute presentation.
        • 1-2 minutes of demonstrating your game
        • Demonstrate how the game is played, and also demonstrate how you have addressed the science questions you were given. (See them below).  This IS your Science grade for this project.
        • About 1 minute for Questions.
      • Games should be able to provide an answer to these questions
        • What is the periodic trend that you are incorporating in your game? (Students can respond radii/ionization E/electronegativity, properties of metals/nonmetals/metalloids, oxidation numbers, etc.)
        • How does atomic structure (protons/neutrons/electrons) drive the trend you are using?

    • In addition, Mr. Proffitt will instruct you on how to deliver your citation document.

Final projects will be submitted Nov. 1!!!

Tell us a story

posted Aug 31, 2016, 3:40 AM by Michael Reilly   [ updated Sep 14, 2016, 9:06 AM ]

Storytelling has existed since humans have been able to think.  And throughout time it has been shown that it’s a huge advantage to be a good, if not GREAT, storyteller.  Now it’s time for YOU to tell a story, and you have a lot of creative flexibility in doing so.  YOU choose the topic, the technology, the expression.  Yes, there is some required information, some required skills, but YOU get to craft how your story is told.  And if you really like your story, maybe you could be recognized for it through something like  Adobe Youth Voices contest or High School “EMMY” awards, YouTube, or maybe just tell it, share it, because it’s great and worth hearing.

What is required:

Technology - You are making a movie! Some are saying, "But I'm in Engineering or Programming!" No matter what profession, video is an amazing tool to tell a story. ExxonMobil has a lot of commercials about STEM and Engineering, don't they? You have a LOT of choice in what type of video: traditional, stop-action, cartoon, music, etc. How do YOU want to tell YOUR story? This project will also measure your team communication skill, and use the SCRUM method to share responsibilities. If you don't deliver, you might be on your own.

Language Arts - Your task is to create a narrative story that teaches one science concept/AKS in a creative and interesting way.  Your story must include all the elements of an effective short story: plot (exposition, rising action, climax, falling action, resolution), characters, conflict (internal and external), and theme.

Make sure you consider your audience when you are picking your medium.

Science - We are primarily focusing on how to work as a team in a more in-depth and lengthy project, so the Science will be light on this one.


Here are the expectations and dates for this project:

  • 8/26/16 - Kick this thing off! Make teams, learn about the topic, sign contracts.

  • 8/31/16 - Refine contracts, learn about the SCRUM method, review PIXAR tips for story ideas, learn about brainstorming, form a plan.

  • 9/2/16 - Team should have a storyboard AND a script today. Every CDAT kid should have it posted on their own portfolio site for grading. Make a new portfolio page called "Project 1"   Here's a link to our Storyboard template, and here's a link to an example of a script. I suggest opening the Storyboard and make a copy (choose File > make a copy from the menu), then share it with all teammates.

  • 9/6/16 - We might not have been clear as to how to connect the Storyboard to your portfolio, we will show that in Tech classes. Today we expect Academy time teams to produce a full script and storyboard. Tech teachers will check the Storyboard in class, and you will be asked to present your story summary and show your script at the end of Academy time. Evaluate your story/script using the 9th Narrative Checklist, and then we will score you using the 9th Narrative Rubric (see the linked at the bottom of this page)

  • We will add more detail as we go.

  • A lot of people like Adobe Spark for a movie making/editing tool -

  • Great movie example:

  • Another great movie example:

  • 9/23/16 - FINAL PROJECT DUE

Life's a Game!

posted Aug 5, 2016, 1:55 AM by Michael Reilly   [ updated Aug 11, 2016, 9:38 AM ]

Welcome to CDAT!!!

Some of the most important things we want you to learn in CDAT are creativity, collaboration and communication, so we're starting you off with a fun project right away.  Projects are better when you can work together, and it's what ALL businesses want from an intern or employee.  We will be doing a LOT of projects, so let's get good at this. During this project you will learn about your Google Apps tools, try your first shot at working with a team, and delivering a great product.

Here's the challenge:

We have a pile of "stuff".  Your team will get to pick 2 items, and your team can contribute two more items from home or wherever.  Using the 4 items, you are to create a game, including written and clear rules of play, a name, a logo, and a poster.  There must be a way to score the most points, or win/lose.

Here's the timeline:

Day 1 - We will "kick off" the project on Wednesday, Aug. 10th for 9th graders, after the class meeting.  Most likely the class meeting is in the Theatre, and we will tell you where to go after that. We will then kick off the project to explain it and answer questions, then you go back to your Advisory room find out your teams.    
  • Goals for the day:  start the project, meet your team, get your items, brainstorm!    
  • How do you brainstorm?  Funny you should ask:
    • When you get your stuff, think!  Don't just jump into the conversation, not everyone is good at that type of thing. 
    • Everyone write 3 ideas down, then share them.
    • Comment on the aspects that you like, don't slam stuff.  Instead of saying "I don't like that" talk about what you prefer.
    • What other items can you bring?  *You cannot use an item for its original intent.  For example, you can't use a frisbee for throwing, a bat for hitting, etc.
Day 2 (Friday, August 12) - Goals for the day:  
  • Tasks to accomplish in the first 30 minutes:  
    • you need a clear, typed set of rules
    • draft a poster with name, logo and slogan, just done by hand (you will do a computer version in tech classes)
    • a game developed that can be played by others.

  • At 9:30, you will take turns playing each other's games.  Give feedback, receive feedback, on rules, the game, everything.  How can rules be more clear?  How do you need to fix your game so it's not too easy, not too hard?  What is the final size of your game (the playing area, targets, anything you are using)?

  • Plan Expectations:  
    • Fix/improve your game based on the feedback you've received.  Print up a final set of rules for Mr. Proffitt.   
    • Plan:
      • What should each person have done by the next Academy time?
        • Who is doing the poster?
        • Who is finalizing any part of the game?
        • Who is going to give all of the specific dimensions/sizes/scoring of the game to Mr. Martin?

Wednesday, August 17:
You will have 10 minutes to set up your game.  You will then receive a large number.  Why?  Because ALL of the CDAT 11th and 12th grade students are going to vote on your game!   There are 3 categories:  "Most fun to play!"  "Most Creative Game!" and "Most Professional Look".  

Common Questions:

Will we have time in class to work on this?   
You will definitely have time and support in your Tech classes on this project, and your teachers are ready to help.  Your other subject teachers may ask for updates, sharing, etc., but this depends on the time they have available to do so.  All teachers know your schedule, we all want to help you make great games.

Will we be graded on this?
Yes.  Your Tech teachers are actually using this to make sure you can use your Google Apps, and know how to use them well.  Please follow their directions well, because attention to detail matters!  Also, your other teachers are depending on your abilities for the rest of the year, so practice doing it right on this one!  They will also have grades from this, and will tell you about those in class.

Note:  this page outlines the project deadlines and goals, each of your teachers probably has a separate site with other assignments, notes and more.  Check those out too!

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